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★ LEGENDARY CLASS
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IVAN CHAVES
Unreal Engine Gameplay Developer
I'm an Unreal Engine Gameplay Developer focused on building interactive gameplay systems, mechanics, and prototypes using Unreal Engine 5 and Blueprints.
My work focuses on translating gameplay ideas into functional and reusable systems, including player interaction, physics-based mechanics, object manipulation, movement systems, cameras, UI, triggers, and environmental interactions. I'm particularly interested in Gameplay Development and Technical Design, where programming, prototyping, level interaction, and game design come together. This page contains small playable projects and technical demos showcasing systems I've developed in Unreal Engine. ⚡ ABILITIES
Player Interaction
Physics & Collision
UI / UMG
Cameras
Animation
Prototyping
📡 CONTACT
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